How does the program work?
Modified on: Sun, 16 Mar, 2014 at 9:12 PM
At the heart of ReadingDoctor® Software is a highly effective, innovative system of teaching sound-symbol relationships. The engaging, arcade-style games in the program use a unique, patent pending, self adjusting multisensory system of visual and auditory mnemonic cues called the Rapid Learning Matrix™. These cues are adjusted for each “target” to be learnt (for example a letter-sound or a word), based on the student’s performance. The Rapid Learning Matrix™ provides the student with self-adjusting, multisensory‘scaffolding’ for each individual target. This scaffolding support builds independence and rapidly strengthens the crucial skills taught in the program. The Rapid Learning Matrix™ continuously identifies student’s skill strengths and weaknesses, adjusting tasks accordingly. It eliminates targets which the student finds easy, and builds new skills through providing carefully attuned levels of assistance based on how difficult students find each target. It automatically identifies when a student finds it difficult to discriminate between targets and adjusts the level of support for the confused targets until successful discrimination is achieved. As the student begins to master a new target, the program reduces the level of visual and auditory mnemonic support until independence is established. In this way, new skills are taught according to the specific needs of each learner and time is not wasted on already established skills. The program uses engaging arcade-style animation and sound. A scoring system rewards correct, quick responses. This feedback combined with the self-adjusting multisensory scaffolding support results in the accurate, rapid and automatic recognition of letters and words required for reading.
The program allows the reading instructor (teacher, parent, speech-language pathologist etc.) to quickly set up individually tailored programs for students using the large library of targets, with full customization of activities if desired. Student progress is recorded in detailed student reports which may be easily sent by email to other reading instructors involved in teaching the student. In a ddition, all skills taught in the program may be tested in order to monitor progress and identify areas of weakness. Finally, a large library of flashcards with adjustable visual cues to assist in target recognition is available for printing from within RS1P. These flashcards enable reading instructors to reinforce all of the skills taught in the program in card based games which are fine tuned to the student’s ability level.
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